Files
Boundard/include/game.hpp
T
2026-08-16 13:34:42 +08:00

22 lines
394 B
C++

#pragma once
#include <cstddef>
namespace boundard {
class Game {
private:
size_t id_cnt;
public:
Game();
~Game();
Game(const Game&) = delete;
Game& operator=(const Game&) = delete;
Game(Game&&) noexcept = delete;
Game& operator=(Game&&) noexcept = delete;
static Game& getInstance();
void launch();
size_t new_id();
};
} // namespace boundard