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@@ -7,11 +7,11 @@
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#include <actor.hpp>
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namespace openceg::render {
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namespace boundard::render {
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class InputMap;
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}
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namespace openceg {
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namespace boundard {
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using ActorInitHandler = std::function<void(Actor&)>;
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using ActorTickHandler = std::function<void(Actor&, float, const render::InputMap&)>;
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@@ -62,4 +62,4 @@ class BehaviorRegistry {
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std::unordered_map<std::string, ActorTickHandler> tick_handlers_;
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};
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} // namespace openceg
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} // namespace boundard
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