Renamed
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+3
-3
@@ -9,11 +9,11 @@
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#include <game.hpp>
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#include <mesh.hpp>
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namespace openceg::render {
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namespace boundard::render {
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class InputMap;
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}
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namespace openceg {
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namespace boundard {
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class Actor {
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private:
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@@ -109,4 +109,4 @@ class Actor {
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void set_mesh(std::shared_ptr<Mesh> mesh) { mesh_ = std::move(mesh); }
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};
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} // namespace openceg
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} // namespace boundard
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